sharkey/packages/frontend/src/pages/reversi/game.board.vue
2024-02-03 20:19:44 +01:00

634 lines
18 KiB
Vue

<!--
SPDX-FileCopyrightText: syuilo and other misskey contributors
SPDX-License-Identifier: AGPL-3.0-only
-->
<template>
<MkSpacer :contentMax="500">
<div :class="$style.root" class="_gaps">
<div style="display: flex; align-items: center; justify-content: center; gap: 10px;">
<span>({{ i18n.ts._reversi.black }})</span>
<MkAvatar style="width: 32px; height: 32px;" :user="blackUser" :showIndicator="true"/>
<span> vs </span>
<MkAvatar style="width: 32px; height: 32px;" :user="whiteUser" :showIndicator="true"/>
<span>({{ i18n.ts._reversi.white }})</span>
</div>
<div style="overflow: clip; line-height: 28px;">
<div v-if="!iAmPlayer && !game.isEnded && turnUser">
<Mfm :key="'turn:' + turnUser.id" :text="i18n.tsx._reversi.turnOf({ name: turnUser.name ?? turnUser.username })" :plain="true" :customEmojis="turnUser.emojis"/>
<MkEllipsis/>
</div>
<div v-if="(logPos !== game.logs.length) && turnUser">
<Mfm :key="'past-turn-of:' + turnUser.id" :text="i18n.tsx._reversi.pastTurnOf({ name: turnUser.name ?? turnUser.username })" :plain="true" :customEmojis="turnUser.emojis"/>
</div>
<div v-if="iAmPlayer && !game.isEnded && !isMyTurn">{{ i18n.ts._reversi.opponentTurn }}<MkEllipsis/><span style="margin-left: 1em; opacity: 0.7;">({{ i18n.tsx.remainingN({ n: opTurnTimerRmain }) }})</span></div>
<div v-if="iAmPlayer && !game.isEnded && isMyTurn"><span style="display: inline-block; font-weight: bold; animation: global-tada 1s linear infinite both;">{{ i18n.ts._reversi.myTurn }}</span><span style="margin-left: 1em; opacity: 0.7;">({{ i18n.tsx.remainingN({ n: myTurnTimerRmain }) }})</span></div>
<div v-if="game.isEnded && logPos == game.logs.length">
<template v-if="game.winner">
<Mfm :key="'won'" :text="i18n.tsx._reversi.won({ name: game.winner.name ?? game.winner.username })" :plain="true" :customEmojis="game.winner.emojis"/>
<span v-if="game.surrenderedUserId != null"> ({{ i18n.ts._reversi.surrendered }})</span>
<span v-if="game.timeoutUserId != null"> ({{ i18n.ts._reversi.timeout }})</span>
</template>
<template v-else>{{ i18n.ts._reversi.drawn }}</template>
</div>
</div>
<div :class="$style.board">
<div :class="$style.boardInner">
<div v-if="showBoardLabels" :class="$style.labelsX">
<span v-for="i in game.map[0].length" :key="i" :class="$style.labelsXLabel">{{ String.fromCharCode(64 + i) }}</span>
</div>
<div style="display: flex;">
<div v-if="showBoardLabels" :class="$style.labelsY">
<div v-for="i in game.map.length" :key="i" :class="$style.labelsYLabel">{{ i }}</div>
</div>
<div :class="$style.boardCells" :style="cellsStyle">
<div
v-for="(stone, i) in engine.board"
:key="i"
v-tooltip="`${String.fromCharCode(65 + engine.posToXy(i)[0])}${engine.posToXy(i)[1] + 1}`"
:class="[$style.boardCell, {
[$style.boardCell_empty]: stone == null,
[$style.boardCell_none]: engine.map[i] === 'null',
[$style.boardCell_isEnded]: game.isEnded,
[$style.boardCell_myTurn]: !game.isEnded && isMyTurn,
[$style.boardCell_can]: turnUser ? engine.canPut(turnUser.id === blackUser.id, i) : null,
[$style.boardCell_prev]: engine.prevPos === i
}]"
@click="putStone(i)"
>
<Transition
:enterActiveClass="$style.transition_flip_enterActive"
:leaveActiveClass="$style.transition_flip_leaveActive"
:enterFromClass="$style.transition_flip_enterFrom"
:leaveToClass="$style.transition_flip_leaveTo"
mode="default"
>
<template v-if="useAvatarAsStone">
<img v-if="stone === true" :class="$style.boardCellStone" :src="blackUser.avatarUrl ?? undefined"/>
<img v-else-if="stone === false" :class="$style.boardCellStone" :src="whiteUser.avatarUrl ?? undefined"/>
</template>
<template v-else>
<img v-if="stone === true" :class="$style.boardCellStone" src="/client-assets/reversi/stone_b.png"/>
<img v-else-if="stone === false" :class="$style.boardCellStone" src="/client-assets/reversi/stone_w.png"/>
</template>
</Transition>
</div>
</div>
<div v-if="showBoardLabels" :class="$style.labelsY">
<div v-for="i in game.map.length" :key="i" :class="$style.labelsYLabel">{{ i }}</div>
</div>
</div>
<div v-if="showBoardLabels" :class="$style.labelsX">
<span v-for="i in game.map[0].length" :key="i" :class="$style.labelsXLabel">{{ String.fromCharCode(64 + i) }}</span>
</div>
</div>
</div>
<div v-if="game.isEnded" class="_panel _gaps_s" style="padding: 16px;">
<div>{{ logPos }} / {{ game.logs.length }}</div>
<div v-if="!autoplaying" class="_buttonsCenter">
<MkButton :disabled="logPos === 0" @click="logPos = 0"><i class="ph-caret-left ph-bold ph-lg"></i></MkButton>
<MkButton :disabled="logPos === 0" @click="logPos--"><i class="ph-caret-left ph-bold ph-lg"></i></MkButton>
<MkButton :disabled="logPos === game.logs.length" @click="logPos++"><i class="ph-caret-right ph-bold ph-lg"></i></MkButton>
<MkButton :disabled="logPos === game.logs.length" @click="logPos = game.logs.length"><i class="ph-caret-right ph-bold ph-lg"></i></MkButton>
</div>
<MkButton style="margin: auto;" :disabled="autoplaying" @click="autoplay()"><i class="ph-play ph-bold ph-lg"></i></MkButton>
</div>
<div class="_panel" style="padding: 16px;">
<div>
<b>{{ i18n.tsx._reversi.turnCount({ count: logPos }) }}</b> {{ i18n.ts._reversi.black }}:{{ engine.blackCount }} {{ i18n.ts._reversi.white }}:{{ engine.whiteCount }} {{ i18n.ts._reversi.total }}:{{ engine.blackCount + engine.whiteCount }}
</div>
<div>
<div style="display: flex; align-items: center;">
<span style="margin-right: 8px;">({{ i18n.ts._reversi.black }})</span>
<MkAvatar style="width: 32px; height: 32px; margin-right: 8px;" :user="blackUser" :showIndicator="true"/>
<MkA :to="userPage(blackUser)"><MkUserName :user="blackUser"/></MkA>
</div>
<div> vs </div>
<div style="display: flex; align-items: center;">
<span style="margin-right: 8px;">({{ i18n.ts._reversi.white }})</span>
<MkAvatar style="width: 32px; height: 32px; margin-right: 8px;" :user="whiteUser" :showIndicator="true"/>
<MkA :to="userPage(whiteUser)"><MkUserName :user="whiteUser"/></MkA>
</div>
</div>
<div>
<p v-if="game.isLlotheo">{{ i18n.ts._reversi.isLlotheo }}</p>
<p v-if="game.loopedBoard">{{ i18n.ts._reversi.loopedMap }}</p>
<p v-if="game.canPutEverywhere">{{ i18n.ts._reversi.canPutEverywhere }}</p>
</div>
</div>
<MkFolder>
<template #label>{{ i18n.ts.options }}</template>
<div class="_gaps_s" style="text-align: left;">
<MkSwitch v-model="showBoardLabels">Show labels</MkSwitch>
<MkSwitch v-model="useAvatarAsStone">useAvatarAsStone</MkSwitch>
</div>
</MkFolder>
<div class="_buttonsCenter">
<MkButton v-if="!game.isEnded && iAmPlayer" danger @click="surrender">{{ i18n.ts._reversi.surrender }}</MkButton>
<MkButton @click="share">{{ i18n.ts.share }}</MkButton>
</div>
<MkA v-if="game.isEnded" :to="`/reversi`">
<img src="/client-assets/reversi/logo.png" style="display: block; max-width: 100%; width: 200px; margin: auto;"/>
</MkA>
</div>
</MkSpacer>
</template>
<script lang="ts" setup>
import { computed, onActivated, onDeactivated, onMounted, onUnmounted, ref, shallowRef, triggerRef, watch } from 'vue';
import * as Misskey from 'misskey-js';
import * as Reversi from 'misskey-reversi';
import MkButton from '@/components/MkButton.vue';
import MkFolder from '@/components/MkFolder.vue';
import MkSwitch from '@/components/MkSwitch.vue';
import { deepClone } from '@/scripts/clone.js';
import { useInterval } from '@/scripts/use-interval.js';
import { signinRequired } from '@/account.js';
import { i18n } from '@/i18n.js';
import { misskeyApi } from '@/scripts/misskey-api.js';
import { userPage } from '@/filters/user.js';
import * as sound from '@/scripts/sound.js';
import * as os from '@/os.js';
import { confetti } from '@/scripts/confetti.js';
const $i = signinRequired();
const props = defineProps<{
game: Misskey.entities.ReversiGameDetailed;
connection?: Misskey.ChannelConnection<Misskey.Channels['reversiGame']> | null;
}>();
const showBoardLabels = ref<boolean>(false);
const useAvatarAsStone = ref<boolean>(true);
const autoplaying = ref<boolean>(false);
// eslint-disable-next-line vue/no-setup-props-destructure
const game = ref<Misskey.entities.ReversiGameDetailed & { logs: Reversi.Serializer.SerializedLog[] }>(deepClone(props.game));
const logPos = ref<number>(game.value.logs.length);
const engine = shallowRef<Reversi.Game>(Reversi.Serializer.restoreGame({
map: game.value.map,
isLlotheo: game.value.isLlotheo,
canPutEverywhere: game.value.canPutEverywhere,
loopedBoard: game.value.loopedBoard,
logs: game.value.logs,
}));
const iAmPlayer = computed(() => {
return game.value.user1Id === $i.id || game.value.user2Id === $i.id;
});
const myColor = computed(() => {
if (!iAmPlayer.value) return null;
if (game.value.user1Id === $i.id && game.value.black === 1) return true;
if (game.value.user2Id === $i.id && game.value.black === 2) return true;
return false;
});
const opColor = computed(() => {
if (!iAmPlayer.value) return null;
return !myColor.value;
});
const blackUser = computed(() => {
return game.value.black === 1 ? game.value.user1 : game.value.user2;
});
const whiteUser = computed(() => {
return game.value.black === 1 ? game.value.user2 : game.value.user1;
});
const turnUser = computed(() => {
if (engine.value.turn === true) {
return game.value.black === 1 ? game.value.user1 : game.value.user2;
} else if (engine.value.turn === false) {
return game.value.black === 1 ? game.value.user2 : game.value.user1;
} else {
return null;
}
});
const isMyTurn = computed(() => {
if (!iAmPlayer.value) return false;
const u = turnUser.value;
if (u == null) return false;
return u.id === $i.id;
});
const cellsStyle = computed(() => {
return {
'grid-template-rows': `repeat(${game.value.map.length}, 1fr)`,
'grid-template-columns': `repeat(${game.value.map[0].length}, 1fr)`,
};
});
watch(logPos, (v) => {
if (!game.value.isEnded) return;
engine.value = Reversi.Serializer.restoreGame({
map: game.value.map,
isLlotheo: game.value.isLlotheo,
canPutEverywhere: game.value.canPutEverywhere,
loopedBoard: game.value.loopedBoard,
logs: game.value.logs.slice(0, v),
});
});
if (game.value.isStarted && !game.value.isEnded) {
useInterval(() => {
if (game.value.isEnded) return;
const crc32 = engine.value.calcCrc32();
if (_DEV_) console.log('crc32', crc32);
misskeyApi('reversi/verify', {
gameId: game.value.id,
crc32: crc32.toString(),
}).then((res) => {
if (res.desynced) {
console.log('resynced');
restoreGame(res.game!);
}
});
}, 10000, { immediate: false, afterMounted: true });
}
const appliedOps: string[] = [];
function putStone(pos: number) {
if (game.value.isEnded) return;
if (!iAmPlayer.value) return;
if (!isMyTurn.value) return;
if (!engine.value.canPut(myColor.value!, pos)) return;
engine.value.putStone(pos);
triggerRef(engine);
sound.playUrl('/client-assets/reversi/put.mp3', {
volume: 1,
playbackRate: 1,
});
const id = Math.random().toString(36).slice(2);
props.connection!.send('putStone', {
pos: pos,
id,
});
appliedOps.push(id);
myTurnTimerRmain.value = game.value.timeLimitForEachTurn;
opTurnTimerRmain.value = game.value.timeLimitForEachTurn;
checkEnd();
}
const myTurnTimerRmain = ref<number>(game.value.timeLimitForEachTurn);
const opTurnTimerRmain = ref<number>(game.value.timeLimitForEachTurn);
const TIMER_INTERVAL_SEC = 3;
if (!props.game.isEnded) {
useInterval(() => {
if (myTurnTimerRmain.value > 0) {
myTurnTimerRmain.value = Math.max(0, myTurnTimerRmain.value - TIMER_INTERVAL_SEC);
}
if (opTurnTimerRmain.value > 0) {
opTurnTimerRmain.value = Math.max(0, opTurnTimerRmain.value - TIMER_INTERVAL_SEC);
}
if (iAmPlayer.value) {
if ((isMyTurn.value && myTurnTimerRmain.value === 0) || (!isMyTurn.value && opTurnTimerRmain.value === 0)) {
props.connection!.send('claimTimeIsUp', {});
}
}
}, TIMER_INTERVAL_SEC * 1000, { immediate: false, afterMounted: true });
}
async function onStreamLog(log) {
game.value.logs = Reversi.Serializer.serializeLogs([
...Reversi.Serializer.deserializeLogs(game.value.logs),
log,
]);
logPos.value++;
if (log.id == null || !appliedOps.includes(log.id)) {
switch (log.operation) {
case 'put': {
sound.playUrl('/client-assets/reversi/put.mp3', {
volume: 1,
playbackRate: 1,
});
if (log.player !== engine.value.turn) { // = desyncが発生している
const _game = await misskeyApi('reversi/show-game', {
gameId: props.game.id,
});
restoreGame(_game);
return;
}
engine.value.putStone(log.pos);
triggerRef(engine);
myTurnTimerRmain.value = game.value.timeLimitForEachTurn;
opTurnTimerRmain.value = game.value.timeLimitForEachTurn;
checkEnd();
break;
}
default:
break;
}
}
}
function onStreamEnded(x) {
game.value = deepClone(x.game);
if (game.value.winnerId === $i.id) {
confetti({
duration: 1000 * 3,
});
sound.playUrl('/client-assets/reversi/win.mp3', {
volume: 1,
playbackRate: 1,
});
} else {
sound.playUrl('/client-assets/reversi/lose.mp3', {
volume: 1,
playbackRate: 1,
});
}
}
function checkEnd() {
game.value.isEnded = engine.value.isEnded;
if (game.value.isEnded) {
if (engine.value.winner === true) {
game.value.winnerId = game.value.black === 1 ? game.value.user1Id : game.value.user2Id;
game.value.winner = game.value.black === 1 ? game.value.user1 : game.value.user2;
} else if (engine.value.winner === false) {
game.value.winnerId = game.value.black === 1 ? game.value.user2Id : game.value.user1Id;
game.value.winner = game.value.black === 1 ? game.value.user2 : game.value.user1;
} else {
game.value.winnerId = null;
game.value.winner = null;
}
}
}
function restoreGame(_game) {
game.value = deepClone(_game);
engine.value = Reversi.Serializer.restoreGame({
map: game.value.map,
isLlotheo: game.value.isLlotheo,
canPutEverywhere: game.value.canPutEverywhere,
loopedBoard: game.value.loopedBoard,
logs: game.value.logs,
});
logPos.value = game.value.logs.length;
checkEnd();
}
async function surrender() {
const { canceled } = await os.confirm({
type: 'warning',
text: i18n.ts.areYouSure,
});
if (canceled) return;
misskeyApi('reversi/surrender', {
gameId: game.value.id,
});
}
function autoplay() {
autoplaying.value = true;
logPos.value = 0;
const logs = Reversi.Serializer.deserializeLogs(game.value.logs);
window.setTimeout(() => {
logPos.value = 1;
let i = 1;
let previousLog = logs[0];
const tick = () => {
const log = logs[i];
const time = log.time - previousLog.time;
setTimeout(() => {
i++;
logPos.value++;
previousLog = log;
if (i < logs.length) {
tick();
} else {
autoplaying.value = false;
}
}, time);
};
tick();
}, 1000);
}
function share() {
os.post({
initialText: `#MisskeyReversi ${location.href}`,
instant: true,
});
}
onMounted(() => {
if (props.connection != null) {
props.connection.on('log', onStreamLog);
props.connection.on('ended', onStreamEnded);
}
});
onActivated(() => {
if (props.connection != null) {
props.connection.on('log', onStreamLog);
props.connection.on('ended', onStreamEnded);
}
});
onDeactivated(() => {
if (props.connection != null) {
props.connection.off('log', onStreamLog);
props.connection.off('ended', onStreamEnded);
}
});
onUnmounted(() => {
if (props.connection != null) {
props.connection.off('log', onStreamLog);
props.connection.off('ended', onStreamEnded);
}
});
</script>
<style lang="scss" module>
@use "sass:math";
.transition_flip_enterActive,
.transition_flip_leaveActive {
backface-visibility: hidden;
transition: opacity 0.5s ease, transform 0.5s ease;
}
.transition_flip_enterFrom {
transform: rotateY(-180deg);
opacity: 0;
}
.transition_flip_leaveTo {
transform: rotateY(180deg);
opacity: 0;
}
$label-size: 16px;
$gap: 4px;
.root {
text-align: center;
}
.board {
width: 100%;
box-sizing: border-box;
margin: 0 auto;
padding: 7px;
background: #8C4F26;
box-shadow: 0 6px 16px #0007, 0 0 1px 1px #693410, inset 0 0 2px 1px #ce8a5c;
border-radius: 12px;
}
.boardInner {
padding: 32px;
background: var(--panel);
box-shadow: 0 0 2px 1px #ce8a5c, inset 0 0 1px 1px #693410;
border-radius: 8px;
}
@container (max-width: 400px) {
.boardInner {
padding: 16px;
}
}
.labelsX {
height: $label-size;
padding: 0 $label-size;
display: flex;
}
.labelsXLabel {
flex: 1;
display: flex;
align-items: center;
justify-content: center;
font-size: 0.8em;
&:first-child {
margin-left: -(math.div($gap, 2));
}
&:last-child {
margin-right: -(math.div($gap, 2));
}
}
.labelsY {
width: $label-size;
display: flex;
flex-direction: column;
}
.labelsYLabel {
flex: 1;
display: flex;
align-items: center;
justify-content: center;
font-size: 12px;
&:first-child {
margin-top: -(math.div($gap, 2));
}
&:last-child {
margin-bottom: -(math.div($gap, 2));
}
}
.boardCells {
flex: 1;
display: grid;
grid-gap: $gap;
}
.boardCell {
background: transparent;
border-radius: 100%;
aspect-ratio: 1;
transform-style: preserve-3d;
perspective: 150px;
transition: border 0.25s ease, opacity 0.25s ease;
&.boardCell_empty {
border: solid 2px var(--divider);
}
&.boardCell_empty.boardCell_can {
border-color: var(--accent);
opacity: 0.5;
}
&.boardCell_empty.boardCell_myTurn {
border-color: var(--divider);
opacity: 1;
&.boardCell_can {
border-color: var(--accent);
cursor: pointer;
&:hover {
background: var(--accent);
}
}
}
&.boardCell_prev {
box-shadow: 0 0 0 4px var(--accent);
}
&.boardCell_isEnded {
border-color: var(--divider);
}
&.boardCell_none {
border-color: transparent !important;
}
}
.boardCellStone {
position: absolute;
top: 0;
left: 0;
pointer-events: none;
user-select: none;
display: block;
width: 100%;
height: 100%;
border-radius: 100%;
}
</style>