73 lines
1.8 KiB
JavaScript
73 lines
1.8 KiB
JavaScript
const ReconnectingWebSocket = require('reconnecting-websocket');
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import * as riot from 'riot';
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import CONFIG from './config';
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class Connection {
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constructor(me) {
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// BIND -----------------------------------
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this.onOpen = this.onOpen.bind(this);
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this.onClose = this.onClose.bind(this);
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this.onMessage = this.onMessage.bind(this);
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this.send = this.send.bind(this);
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this.close = this.close.bind(this);
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// ----------------------------------------
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riot.observable(this);
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this.state = 'initializing';
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this.me = me;
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this.buffer = [];
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const host = CONFIG.apiUrl.replace('http', 'ws');
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this.socket = new ReconnectingWebSocket(`${host}?i=${me.token}`);
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this.socket.addEventListener('open', this.onOpen);
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this.socket.addEventListener('close', this.onClose);
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this.socket.addEventListener('message', this.onMessage);
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this.on('i_updated', me.update);
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}
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onOpen() {
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this.state = 'connected';
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this.trigger('_connected_');
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// バッファーを処理
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const _buffer = [].concat(this.buffer); // Shallow copy
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this.buffer = []; // Clear buffer
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_buffer.forEach(message => {
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this.send(message); // Resend each buffered messages
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});
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}
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onClose() {
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this.state = 'reconnecting';
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this.trigger('_closed_');
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}
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onMessage(message) {
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try {
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const msg = JSON.parse(message.data);
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if (msg.type) this.trigger(msg.type, msg.body);
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} catch(e) {
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// noop
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}
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}
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send(message) {
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// まだ接続が確立されていなかったらバッファリングして次に接続した時に送信する
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if (this.state != 'connected') {
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this.buffer.push(message);
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return;
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};
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this.socket.send(JSON.stringify(message));
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}
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close() {
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this.socket.removeEventListener('open', this.onOpen);
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this.socket.removeEventListener('message', this.onMessage);
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}
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}
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export default Connection;
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