hijiki
222cdcf688
2024.9.1
2024-11-07 07:48:15 +09:00
hijiki
2e73a1c905
あああ
2024-10-19 13:42:16 +09:00
Hazelnoot
fbe6b31878
fix eslint errors in all projects due to over-including files
2024-10-16 10:30:38 -04:00
Hazelnoot
1a9f2f84b3
fix linting and type checks in all packages
2024-10-15 21:41:36 -04:00
dakkar
f00576bce6
Merge remote-tracking branch 'misskey/master' into feature/2024.9.0
2024-10-09 15:17:22 +01:00
かっこかり
7f7445ad7a
refactor(misskey-games): Misskey Games系パッケージのlint修正+Lint CI整備 ( #14612 )
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* chore(lint): Fix linting in misskey-reversi
(cherry picked from commit 894934a1a7743472b2d051e2690007ae373efd76)
* chore(lint): Fix linting in misskey-bubble-game
(cherry picked from commit 1ba9c37a8d5e4ae6a98494026b87f6f6439790c7)
* enhance(gh): add lint ci for misskey games packages
* enhance(gh): fix lint ci
* fix
* revert some changes that nothing to do with lint rules
* fix
* lint fixes
* refactor: strict type def
* lint fixes
* 🎨
* 🎨
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Co-authored-by: 4censord <mail@4censord.de>
2024-09-23 21:25:23 +09:00
4censord
0a8cb21e9b
Run eslint with caching
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This reduces the time for subsequent lints significantly.
e.g. for `package/frontend`, the first run takes ~10min.
With the cache, every subsequent run takes only a few seconds.
2024-09-14 00:58:02 +02:00
anatawa12
d47fd4ffe1
fix: error with trying to handle SIGKILL ( #14208 )
2024-07-14 21:29:35 +09:00
syuilo
427648c4b8
update deps ( #14057 )
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* wip
* locales/index.jsのymlファイル取得ロジックを調節
* regenerate pnpm-lock.yaml
* fix(backend): typecheck fails
* chore(deps): bump ip-cidr from 4.0.0 to 4.0.1 in /packages/backend
* chore: migrate ESLint configs to flat config (#14094 )
* chore: migrate ESLint configs to flat config
* fix: update paths
* fix: frontend lint fails
* refactor(misskey-js): lint build.js
* update deps
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Co-authored-by: samunohito <46447427+samunohito@users.noreply.github.com>
Co-authored-by: zyoshoka <root@zyoshoka.com>
Co-authored-by: zyoshoka <107108195+zyoshoka@users.noreply.github.com>
2024-07-02 11:38:34 +09:00
おさむのひと
2a851437ff
fix: misskey-js、bubble-game、reversiのビルドをesbuildに統合する ( #13600 )
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* fix: ビルドが遅いパッケージのビルド速度を改善
* dependenciesの整理
* fix ci
* ビルド開始時に古いファイルを消す
* fix ci
* fix ci
2024-03-30 15:28:19 +09:00
syuilo
033d71ee28
update deps
2024-03-01 13:52:39 +09:00
tamaina
c1514ce91d
(re) update SPDX-FileCopyrightText
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Fix #13290
2024-02-13 15:59:27 +00:00
tamaina
311c2172d7
Revert "update SPDX-FileCopyrightText"
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This reverts commit 9b5aeb76d8
.
2024-02-13 15:50:11 +00:00
syuilo
9b5aeb76d8
update SPDX-FileCopyrightText
2024-02-12 11:37:45 +09:00
おさむのひと
b7270c6238
fix(dev): pnpm devで依存関係更新が一部反映されない ( #13091 )
2024-01-27 09:18:09 +09:00
tamaina
af2d81a990
perf: (productionの)dependenciesから@typesを削除、reversi/bubble-gameをesbuildにする ( #13067 )
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* perf: (productionの)dependenciesから@typesを削除、reversi/bubble-gameをesbuildにする
* fix
* fix
2024-01-23 06:36:44 +09:00
おさむのひと
850d38414e
fix: 2024-01-22 10:50時点のdevelopにてCIがコケている ( #13060 )
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* fix: バブルゲームのビルド失敗修正
* fix: api.jsonの定義誤りを修正
* fix: lint.yml(typecheck)
* fix: fix eslint error
* fix: frontend vitest version
* fix: frontend vitest version
* fix:
* fix: cypress
* fix: misskey-js test
* fix: misskey-js tsd(tsdはpakcage.jsonのexportsをサポートしない?)
* fix: conflict
* fix: 間違えて上書きしたところを修正
* fix: 再
* fix: api.json
* fix: api.json
* fix: タイムアウト延長
* Update packages/misskey-js/jest.config.cjs
Co-authored-by: Sayamame-beans <61457993+Sayamame-beans@users.noreply.github.com>
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Co-authored-by: syuilo <Syuilotan@yahoo.co.jp>
Co-authored-by: Sayamame-beans <61457993+Sayamame-beans@users.noreply.github.com>
2024-01-22 18:01:54 +09:00
syuilo
1de29e5566
refactor: migrate to ESM
2024-01-20 13:57:03 +09:00
syuilo
f86d0186d2
fix(dev): fix pnpm dev
2024-01-20 11:18:53 +09:00
syuilo
952386ba8f
refactor: extract bubble-game engine as independent package
2024-01-20 09:53:26 +09:00